Computing
“Computer Science inverts the normal. In normal science, you’re given a world and your job is to find out the rules. In computer science, you give the computer the rules, and it creates the world.” – Alan Kay
Powerful Knowledge in Computing
Powerful Knowledge in Computing is based on the ability to abstract and decompose a problem to produce a computational solution through the application of Computational thinking.
Students have opportunities throughout KS3 to produce robust and considered solutions to problems posed in their studies. Alongside this, it is important for students to develop an understanding of how the hardware within a computer functions, removing the hidden ‘black box’ nature of technology.
We aim to equip students with a strong foundation in computer science, fostering critical thinking, problem-solving, and creativity while preparing them to become innovative and responsible digital citizens.
Curriculum Features
The aims of the KS3 curriculum are twofold; to ensure students studying GCSE Computer Science have a grounding in the fundamental concepts found within it, and to prepare them for life in an increasingly digital world if they choose not to study the GCSE.
Each year begins with Computational thinking as the glue that binds all the other units together. Students learn to program in three different languages, starting with visual languages (Flowol), then moving to block based (Edublocks), and culminating in a text-based programming language (Python).
Digital literacy is present and reinforced through all units but is particularly present in Graphics and E Safety units. Being literate in the use of technology is almost a prerequisite for modern life and a skill we weave throughout our curriculum.
Our curriculum is designed to build upon the techniques and problem-solving skills learnt in previous lessons, allowing students to apply their knowledge and skills in new and challenging scenarios, much as they will in the real world.
Co Curriculum Enrichment
Students can enter a range of National Competitions such as; CyberFirst events and competing against other secondary schools in the Computer Science Computational Thinking Challenge ‘BEBRAS’.